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ABSYNTH 3 is a
powerful instrument combining synthesis with sampling. The clearly structured
user-interface and innovative features turns the sound design process into a
creative and enjoyable musical journey. Let your imagination be heard.
Sublime, Seductive Sounds
Now in its third generation, the
award-winning synthesizer continues to build on its
untouchable reputation. From futuristic synths to
rhythmic mayhem, vintage sounds to ambient layers and
completely unique, alien soundscapes – ABSYNTH 3 seduces
with sublime sounds. The possibilities offered by its
semi-modular architecture and powerful, unique features
stretch well beyond the boundaries of existing
synthesizers, creating an extremely diverse spectrum of
amazing sounds.
Powerful new features in version 3
ABSYNTH 3 brings dozens of new features
that greatly expand its already extraordinary sound
spectrum. The powerful synthesizer now incorporates a
new user interface with convenient one-window editing,
envelope-controlled surround sound features, live audio
inputs, real-time fractalization, unison mode, advanced
envelope control, 2 new special effects and 256
additional presets.
SKU:
NINA32
Synthesis
and Sampling
ABSYNTH 3 leads the way for future software synthesizers.
Combining FM and subtractive synthesis, ring modulation, a live
stereo input, classic and granular sampling with the most
advanced envelope control ever implemented, this unrivalled
synthesizer will take you on the most outrageous sonic
adventures. The innovative user-interface merges sophistication
with simplicity, providing an exceptional sound design
experience.
Sketch, Sculpt and Shape
Generate constantly moving and morphing textures with the
flexible 68-breakpoint envelopes. Model individual waveforms,
draw in their harmonics or use the real-time waveform
fractalization to create lively and individual sounds.
Intelligent displays and envelope management make sure you
always know exactly what is happening. Spatial surround sound
features, a host of additional effects more than 1000 presets
guarantee maximum creative scope.
Stage and Studio
ABSYNTH 3 is as much at home in the studio as it is on stage.
All the envelopes can be tempo-synced or managed remotely via
MIDI, enabling dynamic manipulation of parameters during
performances. With the live stereo input you can use ABSYNTH 3
as an extraordinary effect unit. Route other instruments through
it, twisting and contorting your sounds into unimaginable sonic
realities. Its compatibility with every popular plug-in format
ensures seamless integration into every studio setup.
ABSYNTH 3 is now available worldwide.
AAward-winning semi-modular synthesizer offering
an unprecedented range of sonic possibilities
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Innovative and unique combination of multiple
synthesis and sampling techniques
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New
user-interface providing a concise overview and convenient
one-window editing
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Live
stereo input allowing ABSYNTH 3 to be used as an extraordinary
effect unit
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9 sound
sources, 14 filters types, dedicated modulation and more for all
three channels
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Uniquely
flexible envelopes with up to 68 breakpoints and sophisticated
group management.
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Improved
envelope display including a time display, variable resolution
grid and cursor showing current position in the envelope
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Dedicated
surround sound function (3.1, 4.1, 5.1, 6.1, 7.1, 8.0) per
channel allowing spatial manipulation of the sound or its
individual components
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Real-time
fractalize parameters linked to individual envelopes
- Powerful effects including a special reverb, echo, pipe,
multi-tap, multi-comb
By forging
together synthesis and sampling, ABSYNTH 2.0 breaks down all
barriers between inspiration and realization. ABSYNTH 2.0 draws
its formidable power from a combination of multiple synthesis
tehniques, granular sampling, and flexible envelope control. A
versatile semi-modular architecture and clean interface make it
effortless to sculpt everything from organic textures to
rhythmic madness, from time-evolving soundscapes to vintage
sounds. ABSYNTH 2.0 includes more than 800 evocative,
expressive, and musical presets that cover an astonishing range
of territory.
What Is It?
Absynth is a software
synthesizer that can run as either a standalone instrument or as
a plug-in (VST 2.0, Audio Units or RTAS, or DXi) under Mac OS
(10.2.6 or later) or Windows (98/ME/2000/XP). It offers a range
of synthesis methods based on a set of oscillators (with single
or dual modes), filters, ring modulators, a waveshaper, and a
delay-based effects module. The oscillators can operate either
in single-period wavetable or in sample playback mode.
User
Interface And Voice Architecture
Earlier versions of Absynth had
several windows that could be displayed in any combination, but
in version 3 this has been replaced by a modal arrangement
wherein a single window can switch among seven specialized
editing panes:
Main
Window
The main window grants access to
the sound library (which contains slots for 128 presets - other
banks can be loaded as needed from among the more than two dozen
included) and to performance parameters such as Polyphony
setting, Volume level, BPM, and Tuning. It also has a graphic
keyboard and controller section that can be tucked away if not
needed. Selection of editing windows for Patch, Waveform,
Effect, Envelopes, LFOs, and MIDI can be made with a single
click. This consolidated interface is quick and efficient,
though I wish the library pane and graphic keyboard had been
retained as always-present features, enabling you to browse
through presets while viewing and comparing the patch
architecture, envelopes, or other elements.
Patch Editor
Absynth is described by its
creator Brian Clevinger as "semi-modular." It is built on an
architecture of twelve modules that are hard coded in one
specific configuration, but individual modules within this
configuration can be enabled or disabled at will. The twelve
modules are arranged in a grid that is three across by four
deep. The outputs of three signal chains ("channels") of
Oscillator, Filter, and Modulator are mixed together and sent to
a master channel containing a Waveshaper, an additional Filter,
and an Effects module (these three in series). Everything is
laid out cleanly in a user interface that has a lovely though
mildly sinister art nouveau style (Clevinger calls it
"bio-mechanical," a tip of the hat to Swiss artist H.R. Giger).
The signal path and status of modules are quite clearly
displayed. Individual modules can be toggled on and off simply
by clicking on their borders; disabled modules become blanked
out and the tube-like signal path is redrawn to show the active
configuration.
The oscillator modules offer a
choice of six modes: Single, Double, FM, Ringmod, and Fractalize
(all of which operate on single-period wavetables) plus Sample
and Granular sample modes and a two-channel Audio In mode (which
allows Absynth to be used as an effects processor). Note that
Sample mode does not give you complete multi-sample capabilities
- for that you'd need a full-featured sampler - but it does
allow you to have an open-ended selection of basic sound
material to muck about with.
Oscillator waveforms can be
selected from a collection of 41 factory wave tables, they can
be created from scratch, or they can be imported from an AIFF
file. User-designed waveforms can be saved to a library, which
is shared with the LFO modules
The Filter modules have a choice
of 14 modes, including six variations on lowpass, three allpass,
two highpass, bandpass, notch, and comb. The Modulator has both
Ring Modulator and Frequeny Shifter modes and has access to the
oscillator library. The modulator frequency can be controlled in
various ways, including a ratio to the main oscillator or with a
fixed frequency from near DC to 22kHz.
At the bottom of the Patch
window, below the three Oscillator-Filter-Modulator channels is
a master channel containing a Waveshaper, master Filter, and
Effect processor. The Waveshaper module has access to the
oscillator library for nonlinear distortion effects that can
range from subtle to destructive. As with LFO and audio
oscillators the editing of waveshaping functions can be done
live to provide immediate feedback on the effect. It can
function as a single processor for up to three voices or can run
as three parallel processors. The master Filter, which is
otherwise identical to the individual filters, also has this
combined versus parallel capability.The Effect module offers
five programs: Pipe, Multicomb, Multitap, Echos, and Resonators.
These are all delay based and use various numbers of delay taps
and feedback paths. We'll discuss this further below.
Wave
Editor
The wave tables can be edited
either in the time domain or the frequency domain, which is the
techie way of saying you can draw either the waveform or the
spectrum (complete with phase). The spectrum mode gives you
editing access to the lowest 64 partials of the spectrum.
(Partials above this are still preserved during spectrum
editing. To clarify, consider that if you draw a highly
"angular" waveform such as a sawtooth you will be generating
many high partials, some of which will be about the 64th. If you
then switch to spectrum mode and muck about with the lower
partials you won't lose these high frequencies).
There is a wealth of waveform
drawing and processing tools. Shapes can be drawn either with a
Line Tool or a Curve Tool. In both cases the shape is created in
a piecewise fashion from one mouse click to the next. If you
want to tinker with just a part of the shape you can set a
moveable Origin Point and click to the right of this to generate
new data points. The Stretch Tool allows you to anchor two
points in the waveform and then drag the portion between them up
or down. A Transform menu provides a collection of signal
processing options such as Normalize, Offset Phase, Reverse,
Filter, or Fractalize. The latter is quite a quick and
interesting way to generate complex spectra. Incidentally, all
these functions can be performed "live" so that you can
immediately hear the effect of of your drawing and processing.
Effect Editor
The Effect module offers five
programs: Pipe, Multicomb, Multitap, Echos, and Resonators.
Delays can be programmed either in seconds or in beats. The Pipe
effect is similar to a waveguide and produces effects that
resemble a resonant tube or a driven string. Multicomb has six
delay lines complete with individual feedback, lowpass, gain,
and pan. Maximum delay times are limited to about 740
milliseconds. Multitap has just three delay taps, but the
maximum time is 10 seconds. Echos also has three delays, with a
shorter maximum delay of only 743 milliseconds but with the
addition of lowpass and highpass filters and a phaser.
Resonators models three resonant cavities, with four modes (Raw,
Natural, Resonant, and Synthetic) and Size, Shape, Scale, and
Spread parameters. The delay times of all five effects can be
controlled by an LFO or envelope generator.
Envelope Editor
One of the most distinctive
features of Absynth, and one that is essential to the organic
quality and rhythmic liveliness of the sound, is its
sophisticated system of envelopes. For starters, there are a
great many of them (four to six for each oscillator, two for
each filter, two for each modulator, three for the waveshaper,
and five for the effects module - 40 envelope-controlled
parameters in all). Each envelope can have up to 68 breakpoints
and each segment has adjustable slope curvature. In addition,
each envelope has six operational modes (Release, Sustain, Loop,
Retrigger, Control driven, and Link). In Release mode, the
envelope plays through to the end as long as the note is held,
and jumps to the release portion if it's released early; in
Sustain mode, it plays through to the sustain point and holds at
that level until it is released. In Loop mode the envelope
repeats a region of designated "looping" segments until the note
is released; in Retrigger mode the repeating segment starts at
the beginning of the envelope and ends at the sustain
breakpoint. In Control driven mode the envelope does not play
automatically; the position along the Y-axis (normally the time
axis) is externally controlled by a MIDI controller, so it
functions as a controller-value mapper. In Link mode one or more
"child" envelopes is slaved to a single Master envelope.
As remarkable as the envelopes
are individually, their real strength is in the way they can be
systematically combined, as well as in the ease of editing. The
first thing you'll notice about the envelope editor is that all
the envelopes are displayed one above another in the same
window, facilitating time-alignment of breakpoints and segments.
The display of each envelope can be turned on or off to make it
easy to work with various combinations. The X- and Y-axis
displays can be separately scaled, and editing can be
accomplished either by dragging handles or by direct numeric
data entry. A timing grid can be turned on or off (with Snap to
Grid instantly available by Control-drag). Envelopes can
function in either Lock or Slide mode (in the former moving a
breakpoint will not affect the rest of the envelope; in the
latter the part of the envelope following the breakpoint will
slide earlier or later by the same amount). Envelopes can be
copied and pasted. A Transform menu affords access to global
functions such as time scaling and duration setting. This menu
also give access to Absynth's library of envelope functions, so
you can save and reuse favorite functions. You can synchronize
envelopes in a variety of ways. Each envelope can operate
individually in Free mode or in Sync to the master tempo.
Envelopes can be designed freely or aligned to a tempo grid.
Envelopes can operate in Link mode. In this last case the basic
function shape of a "child" envelope will be the same as the
master envelope to which it is assigned, but by using Transform
options it can be scaled in amplitude and time dimensions and
segment slopes can be different from the master. This allows the
easy creation of families of envelope functions.
Another powerful feature of the
envelope system is the ability to create multiple instances of
each envelope. This is bewildering at first (that it isn't
mentioned in the manual doesn't help), but if you bear in mind
the concept of "compositing" you should catch on. When two or
more envelopes are used to control the same parameter their
outputs are multiplied together. The simplest example of this is
when one of the envelopes has all its breakpoints set to "0"
(maximum) or to the minimum value (typically -96 or -64). When
set to the maximum this secondary envelope will have no audible
effect (you're multiplying by unity); the primary envelope will
sound just as it would if the secondary envelope didn't exist.
On the other hand, if the secondary is set to its minimum value
the primary would have no effect since in essence the secondary
is turning it all the way off (you're multiplying by zero). A
more "real world" example might involve a pair of envelopes in
which one defines a conventional AHDSR function and the other is
what in Abysynth is called an "AR Pulse." This envelope shape is
similar to a sawtooth or triangle LFO, turning a parameter up
and down periodically. By multiplying the AHDSR and the AR Pulse
envelopes together the resulting effect is a combination of
both. A gradual attack or decay would have its characteristic
effect, but with a periodic modulation superimposed. Alles klar?
Comparable to this
multi-envelope effect is the use of an LFO to modulate an
envelope. Each envelope generator has a dedicated LFO available,
simply by clicking a tab in the editor window. The LFO wavesform
is superimposed on the envelope function. Although the
modulating waveform is the same throughout the duration of the
envelope, each segment has its own parameter settings for
modulation depth, period, and sample-and-hold (S/H) period. The
available waveform are the same as those in other Absynth LFOs,
including the capability of drawing your own and saving them in
a user library. Which brings us naturally to...
LFO
Editor
Actually, there's not much more
to be said about Absynth's LFOs than was covered above in the
section on the audio oscillators. They are essentially the same:
same drawing and processing tools, same access to the waveform
library, even the use of the same Waveform editing window. This
is as it should be, and it is in the grand tradition of musical
macro/micro structure composition as discussed by Karlheinz
Stockhausen in his 1957 article in Die Reihe, "How Time
Passes..." The principal operational distinction is in the LFO
control routing scheme. There are three separate LFOs available,
and each of these can be routed to control up to 14 parameters:
oscillator pitch and amplitude, FM index, filter cutoff
frequency (all of these x3 signal paths), as well as effect time
and pan. Depth, LFO rate, S/H rate, and Retrigger for each LFO
can be controlled by external MIDI messages (all 128 controllers
plus aftertouch and pitchbend).
Midi
Editor
Absynth provides serious control
over MID performance functions. The MIDI Controllers page allows
assignment and scaling of controllers for FM Index/Balance,
Filter, Effect Time, Pan, and Volume. The Velocity responses can
be set individually for all three oscillator channels for
Oscillator Amplitude, FM Index/Balance, and Filter Frequency.
The Note Scaling page allows you to draw response curves for
these same parameters plus the frequency of the Master Filter.
The Note Scaling interface is powerful - you can hand-draw an
overall curve for the whole key range or you can tweak each note
individually.
Microtuning
Absynth might well be a
microtonalist's dream! While the initial release showed a
glimmer of promise, tuning was restricted to a collection of
preset factory tunings. Since version 2.0 Absynth has been fully
tuneable. This means that every one of the 128 possible MIDI
notes can be individually tuned, with a theoretical precision of
at least one millionth of a cent! Repeating, equal tempered
scales can also be easily programmed. To understand how simple
but revolutionary this tuning system is, consider that the
majority of other instruments (both hardware and software) limit
their microtuning to repeating octaves. Even those with "full
keyboard" tuning often constrain the detuning of each note to 50
or 100 cents from its nominal pitch. The final frustration is
that many of these instruments have tuning precision coarser
than one cent. Not so Absynth! I'm recommending it to my
microtonalist friends, even the fussy ones.
There is, however, one "gotcha"
that is neither covered in the manual nor revealed by my poking
around. - there seems to be no way to create a user scale based
on an existing factory scale. In other words, supposing you
wanted to tweak a few notes in the Harrison 16 scale and resave
it as a variation. No can do. Every user scale has to be created
either from 12-tone equal tempered or from another user scale.
You aren't even permitted to view the intervals of a scale you'd
like to emulate!
Spatialization
New in Absynth 3.0 is
multichannel output capability for surround sound applications.
You are given a choice of seven configurations from two-channel
stereo (normal and "wide") up to 5.1 surround Those
configurations that feature an LFE (low-frequency effects, or
subwoofer) allow setting of crossover frequency (20 to 300 Hz)
and an amplitude factor +12 to -56 dB.
Absynth's surround sound
implementation is truly wondrous to hear, not just because of
the extra surround channels (which blows away the two-channel
stereo experience) but because it is possible to dynamically pan
the sounds using an assignable pair of MIDI controllers,
envelope generators, or a single LFO. Unfortunately the EG
implementation isn't covered at all in the manual, and LFO
description is sketchy at best, so it's not easy to figure out.
According to Abysnth designer
Brian Clevinger, further output options will appear in future
versions (in fact, the first beta version I worked with allowed
up to eight outputs). This is good news for me personally (my
studio has eight speakers in an octagonal array) and for others
who are working beyond the limits of "commercial" 5.1. That
group would include composers of electroacoustic concert music
(where octophonic is fairly common), film composers working in
6.1 and 7.1, and others with an eye to the future.
An output limitation worth
noting is that Absynth 3.0 will not support more than two output
channels in Pro Tools. According to Digidesign provision for
multichannel plug-ins is available in Pro Tools as of version
6.7, but it is up to each developer to modify their code to take
advantage of this. Native Instruments is aware of this, but as
of this writing (January 2004) they have not performed the
necessary updates.
Record Function
An easily overlooked, but potentially useful feature is
Absynth's Record function. This is a simple sound-on-sound audio
recorder that allows you to capture the instrument's output in
mono or stereo with up to five minutes of recording time. You
can overdub as many times as you like, with one level of Undo
and level control over th emix between the "Tape" track and the
live Synth. The results can be saved as an AIFF file. Aside from
using this as a handy sketch pad or as a quick way to generate
materials for later assembly in a DAW program, it is a handy way
to create samples that can then be imported into Absynth's
oscillators, affording your sounds even greater depth, richness,
and gestural character (the presence of this feature suggests
that Brian Clevinger has spent some time in classic analog tape
music studios).
Sound
Absynth's sound quality is
technically excellent, but what really makes it stand out is a
liveliness, depth, and dynamic complexity that is frankly
surprising for an instrument based largely on single-period
wavetable oscillators. Realize that there is no wave sequencing,
vector synthesis, or inverse FFT synthesis going on here, though
your ears may try to convince you otherwise. What is happening
owes a great deal to those remarkable envelope generators and
LFOs. I won't delve into that here, but you should have
understood a good idea about this potential from the
descriptions of the envelopes and LFOs above. To recap, there
can be as many as 40 envelope functions, each with an optional
dedicated LFO, plus three LFOs that can each be assigned to as
many as 14 parameters. All of these control sources can be
either free running or synchronized to the master tempo. The
results can range from subtly shifting washes of sound to
absolute mayhem.
The included preset library
explores these possibilities extensively and draws on the
talents of Martin Jann, Mate Galic, Dennis DeSantis, Richard
Devine, Brian Clevinger, and eleven others. Absynth ships with
more than 1000 presets, ranging from electronic drum kit sounds
to Asian plucked string instruments to a wide range of
aggressively "synth" sounds to lush pads, et cetera. There is an
understandable emphasis on sounds that go on for a while and
evolve in complex and interesting ways, just as there are a
great many loopy and rhythmic sounds. Evolution and rhythm are
after all among Absynth's strong points. With such variety it
would be a bit silly for me to blather on about my favorite
individual patches. Better you should visit the NI site and
listen to some audio demos (there's a link near the top of the
Absynth product page).
Performance Miscellany
Absynth has a wealth of
real-time performance capabilities. In addition to the parameter
assignments found in the MIDI Editor and described above, and
several controllable parameters in the Effects section, it is
possible in Control Driven mode to control all envelope
breakpoints (both time and amplitude parameters) with any MIDI
Control Change message or with Aftertouch, Pitchbend, or
Velocity. This effectively turns an envelope into a MIDI mapper,
and since you can assign multiple envelopes either independently
or to the same controller, the possibilities for complex
real-time control are practically endless.
A somewhat enigmatic, but
interesting feature is the Sample Jump envelope. To use this the
voice must have one or more oscillators in Sample mode and you
must assign a sample jump envelope to it. As with other
envelopes, these can have multiple segments and the loop start
and end can be arbitrarily assigned. In contrast to other
envelopes, the envelope display shows portions of the sample
waveform, broken into segments by the envelope breakpoints, and
each breakpoint has a % parameter than controls the time point
from which that segment will play. By fiddling with the
breakpoint time and the % you can set up an ordered sequence of
segments and then apply various playback controls such as Loop
and Retrigger mode. My particular favorite is to use Control
driven mode to address the different segments. I've had great
fun with a reading by Sylvia Plath of her poem "Daddy." By
triggering playback and moving a MIDI controller I can jump
around within the poem, which I have broken into multiple
segments. As the controller value falls within each segment,
that segment plays from its start point and either it keeps
playing to the end of the sample or it skips to another segment
if I move the controller. I can keep this up indefinitely. Major
jollies!
Some may find it a limitation
that Absynth is not inherently multitimbral, so you can't set up
layers and splits for live playing. Also, you may find it
annoying that you can't switch programs in mid-phrase without
cutting off the currently sounding notes with an audible pop.
But since it is possible to run multiple copies of the plug-in
version simultaneously there is a workaround (I ran eight
instantiations on my G5 with only about 35% CPU load). You'll
just need to set note limits for splits in your host
application, and switch voices by changing MIDI channels on your
controller keyboard.
Installation, Documentation, And Support
Installation is the usual
well-worked-out CD-and-mouse-clicks method. This was totally
painless on the Mac and presumably so on PC. Once the
application has been installed you'll have to go through a
product registration and authorization stage, using a small
application called the Registration Tool. This will connect to
the NI Web site and allow you to register your product, and you
will be given your authorization code right on the spot (you'll
also receive an e-mail with the same information). It helps if
you can access the Internet from the same machine you're running
the application on, but even if you have to use sneakernet it's
still not a big deal.
The manual is well-written,
clear, and reasonably comprehensive. Things that previously
bugged me about NI manuals (multiple languages in one volume,
the lack of an index) have been corrected with the version 3
edition. Still, I failed to find descriptions of certain
features, such as envelope control of surround sound, and some
sections were terse and murky, such as Sample Jump.
I am well satisfied with Native
Instruments' technical support. This is offered via the Web
site, through a knowledge base, some online tutorials, e-mail,
and there is an Absynth forum on the NI site. Telephone support
is also available, although it would be a stroke of luck to get
through to someone immediately. However, any time I have left a
message I have received a call back within just a few hours. The
support staff are invariably polite, well-informed, and helpful.
I've had a number of useful and intelligent discussions with
them. My overall impression of NI staff is that they are true
enthusiasts for their own products, and they clearly spend a lot
of time getting to know the ins and outs.
Summary
Absynth is a "semi-modular"
synthesizer with an extremely flexible architecture. Its three
dual oscillators can function in a variety of modes, including
sample playback and granular synthesis, and it has four
versatile filters, a waveshaper, and an interesting effects
stage. Perhaps the most impressive features are the envelope
generators (of which there are many, with several operating
modes and more segments than you've dreamed of) and the
oscillators (which are editable in both time and frequency
domain). The user interface is elegantly designed and lacks the
usual limitations and cumbersome implementations that normally
spoil my day. This is a wonderful instrument, particularly for
the creation of the exotic sounds of which I am enamored. Be
aware that it isn't inherently multitimbral, so you will need to
run multiple instances in a host application. Also understand
that it is not meant to be an imitative instrument, so you won't
find any grand pianos or orchestral strings. But if your bag is
electronic music - whether it be old school elektronische musik,
industrial, or electronica - Absynth is worth your attention.
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